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STEAL MY CAN · SPARKY NAANA EDITION
How to play
HOW TO PLAY
Choose a fighter and play five rounds. Pick one move each round; both choices stay hidden until the reveal. Whoever has the most HC cans after round five wins. Equal scores mean a draw.
Your fighter’s POWER can be used once per battle. Surprise events can change the round; winning a Golden Can adds five cans. Taunts never change scores.
- GRAB
- Collect 1-3 HC cans.
- STEAL
- Try to take two cans from your rival. A SHIELD can block it, and TRICK can turn it against you.
- SHIELD
- Block a steal, maybe +1 can.
- POWER
- Your character's special — once per battle.
- TRICK
- Fake out a stealer — they give YOU 2 cans instead.
- CHUG
- Gain one can now and double a GRAB on the following round.
- SABOTAGE
- Knock 1-2 of their cans over.
- BRIBE
- Give your rival up to one can to cancel their move. A POWER cannot be cancelled by a bribe.
For a private battle, choose Play with a friend and send its invitation link or room code. Your friend opens the link, confirms they are 18+, enters a display name and joins. Both players need to be online to reveal a round. Invitations expire after 24 hours.